CD Projekt Red has been hard at work on Cyberpunk 2077 for what seems like forever, but it’s apparently still not meeting the very high standards of the team.
In an interview with VG247, senior gameplay designer Pawel Kapala spoke about the trials and tribulations of developing what’s already one of the biggest games of the generation, admitting that the team isn’t “100% happy” with the game’s melee combat.
Kapala told the publication: “We’re still a couple of months before release, and I’m actually right now working on melee. We’re spending a lot of time trying to perfect that, and we basically, we’re not 100 percent happy, mostly with visual feedback on the hits, on the melee. So, we’re still working on it.”
Although it’s apparently not yet flawless, Kapala confirmed the melee combat has definitely been improved, and continues to do so.
“We’re continuing to work on it. And I’m happy to say that, even right now, it’s much better than it was. And it’s going to get even better. And we acknowledge that this is something that we need to perfect, basically.”
Hopefully this doesn’t mean we’ll be facing yet another delay for Cyberpunk 2077, which has already had its release date changed twice. The upcoming dystopian RPG is now slated to release in November – right on the cusp of the next generation of console gaming.
CD Projekt Red has confirmed that those who purchase a current-gen version of the game will receive a free upgrade later down the line in order to experience the best on PS5 and Xbox Series X. However, another delay might do some serious damage to Cyberpunk’s launch as it could affect peoples’ decision regarding platform.
Cyberpunk 2077 releases on November 19th, 2020 for PC, Xbox One and PlayStation 4. It’s also coming to Xbox Series and PS5, with the update mentioned above due at some point in the future.
Featured Image Credit: CD Projekt Red