Halo Infinite will support virtual surround sound, according to a recent update development [via Comicbook].

The addition of virtual surround sound will be a first for the Halo franchise, which first began on the original Xbox in 2001. The technology will make the latest Halo game more immersive, as sounds will seem like they’re coming from different directions. The development update details how the tech will enhance Halo Infinite’s experience:
“Halo Infinite will be the first Halo title to support the Virtual Surround Sound technologies Dolby Atmos, Windows Sonic, and DTS Headphone:X. These spatial audio technologies allow us to make sounds feel like they’re playing from behind or above you, when you’re only wearing stereo headphones.

“We’ve created a custom setup for our in-game sounds so that you get a clear separation between spatial and non-spatial content. This way, whether playing over headphones or on a surround sound system, you can very clearly tell exactly where your enemies are when you’re in combat.“
Sound is at the heart of both Sony and Microsoft’s next-gen experience. Both companies have impressive audio capabilities included with their hardware. The Xbox Series X|S supports Dolby Atmos and the PS5 has Sony 3D audio capabilities. Each console also has its own high-end headset that utllises the included audio tech. The result? A realistic audio gaming experience.
While Halo Infinite was originally going to release with the Xbox Series X|S, it seems like the game is benefiting from more development time.
By the time Master Chief arrives on Xbox consoles again, his mission is sure to be a true next-gen experience for both the ears and the eyes.

Halo Infinite is coming to Xbox One, Xbox Series X|S and PC in 2021. The game will also be available on day one via Xbox Game Pass.
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Featured Image Credit: 343 Industries