It’s estimated that Call of Duty: Mobile has been downloaded over 250 million times across both iOS and Android devices since it first launched back in October 2019. The news comes from data tracking website, Sensor Tower, and though it’s yet to be verified by Activision, it’s likely the figure is fairly spot on.
The eye-wateringly high figure includes all versions of the game published by Activision and Garena, which has distribution rights for Tencent’s mobile games in Indonesia, Taiwan, Thailand, the Philippines, Malaysia and Singapore.
If correct, the download numbers far surpass those of both Fortnite Mobile and PUBG Mobile, with the former having around 78 millions players, and the latter with 236 million.
Downloads are one thing, but just how much are people spending on microtransactions in Call of Duty: Mobile? Unsurprisingly, it’s a lot, with Sensor Tower estimating the game has pulled in close to $327 million USD thanks to its optional in-game items.
Earlier this year, Activision Blizzard CEO Bobby Kotick announced that mobile is now the publisher’s “largest” platform. This echoes previous sentiments made by companies including Nintendo, who has stated plans to create more mobile games to tap into the lucrative mobile market.
As for the Call of Duty franchise as a whole, it reportedly brings in unimaginable money every single minute.
Using data from Nielsen Super Data, Esports Earnings, Forbes, and Social Blade, SlottyVegas has revealed what they believe to be some fairly accurate estimates on the cash flow of the games.
“We can exclusively reveal that Call Of Duty is making a staggering £2.4 million per day from physical purchases and online transactions,” the company said in a press release.
“That’s just over £1,600 per minute. During the past 80 days of lockdown, Call Of Duty has earned £194,204,059.15, helped in large part by its Battle Royale offshoot, Warzone.”
For those across the pond, that works out at roughly $1,998 USD PER MINUTE, which is just mind blowing.
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Featured Image Credit: Activision