Dead Cells Dev Asks Fans For Accessibility Feature Ideas

Dead Cells developer Motion Twin is looking to make the game more accessible, and has asked fans for their input.

While Dead Cells has been incredibly well received, the game isn’t perfect when it comes to accessibility. Unfortunately, accessibility is often not a priority. Motion Twin knows it needs to do more, and has said so in a recent post on Steam.

“Recently we’ve been having conversations about making sure that everyone can experience Dead Cells,” reads the post. “The whole world should know the sheer joy of sacrificing Mushroom Boi to save your own skin.”

Credit: Motion Twin

The post details some of the plans the studio has for accessibility options in the future too. Currently, it is looking to add the ability to adjust font size & colour, and being able to alter the colour palette for colourblindness. It’ll also add the ability to increase UI size, and to adjust contrast of background.

And the developer also plans to enable an auto-hit option. The post also says that suggestions are welcome, and it’ll do what it can based on the comments. After all, who knows what players need better than the players themselves?

The games industry still has a long way to go when it comes to accessibility, but some big steps are being taken. Forza Horizon 5 is getting a sign language option, an industry first for a AAA game. And the font used in Psychonauts 2 was specifically designed with accessibility in mind. Things aren’t perfect, but they’re getting better.

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