Although we’re still waiting for Dying Light 2, it sounds like it’s going to be worth it as new gameplay details have come to light thanks to one of the game’s developers.
According to Techland dev, Bartosz Kulon, the sequel to the parkour/zombie hit will play “more like Spider-Man,” and heck yeah I’m excited.
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In a recent interview with VG24/7, Kulon opened up about how Dying Light 2 will differ from its predecessor, revealing: “It’s more physics-based. Like a Tarzan or Spider-Man thing,
“It won’t be abused because you have to have something above you to swing from.”
He also added that the game’s ledge detection is now “more precise.”
“It was our first attempt, and I made a lot of mistakes doing that. In Dying Light 2 it’s way better optimized, more precise, and actually a bit more complicated, but it helps us in different ways we couldn’t achieve in the first game,” he explained.
Although Dying Light 2 has been delayed, the push back has still not damaged the hype surrounding the upcoming release.
We’re starting to learn more and more about the upcoming game, whetting our appetites for a chaotic, crazy and 100% unique adventure in what’s a pretty tired genre.
One of the most exciting and ambitious ideas from the developers at Techland is the choice to lock out entire sections of Dying Light 2 should the player make a specific choice. Though a risky choice that might not sit well with all players, it guarantees a number of playthroughs will be needed to ensure you see everything.
In an interview with Dying Light 2’s Lead game designer, Tymon Smektala, Prankster 101 asked how long the game would take to complete, with Smektala responding “15 to 20 hours.”
Smektala then elaborated, adding: “It’s very hard to measure in an open-world game…
“Things just happen as you play the game and you have to react to them. But it is 15 to 20 hours for the main story, because the whole content, I would say, is more than 100 hours.”
Hopefully we’ll get a concrete release date for Dying Light 2 soon!
Featured Image Credit: Techland