Apparently the decision to not include last gen consoles and Nintendo Switch was a tough one. Schmitz explained, “Either we would have had to ship the new game with potentially weaker visuals compared to the DAH!1 remake to accommodate the larger and denser maps of the second, or we would have to forego the old gen and gain back that optimization time and give that time back to the team to make a bigger, better world and combat experience.”
Schmitz also made a point that they were able to include five times as many objects in the levels thanks to focusing on next gen.
Interestingly, Schmitz also said there won’t be any new missions, areas, or weapons to the remake. The Destroy All Humans! remake from 2020 included an extra mission called “The Wrong Stuff”, a level that was cut from the original game.
Clearly the main focus for Destroy All Humans 2! is updating the original as best they can, even if it means no last gen versions.
With the first anniversary of the PlayStation 5 and Xbox Series S/X, it’s unsurprising more games are next gen only. New consoles will always have a transition period, and console manufacturers will obviously want to focus on their newest release.
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Featured Image Credit: THQ Nordic