Over the weekend the latest “major” patch went live for Cyberpunk 2077, however it seems that the patch may have added a game-breaking bug.
Patch 1.1 looks to fix issues with the game’s stability rather than being an overhaul. If anything this patch seems to be in preparation for a later patch that is expected to be the first “major” update.
Patch 1.1 comes in at 10GB on PC and just shy of 17GB on console, and will make various quality of life improvements. The role of the patch varies on the system on which Cyberpunk 2077 is available.
For example, Patch 1.1 will make the following improvements and fixes depending on the systems:
- Performance optimisation of crowds on PlayStation 4 Pro and PlayStation 5.
- Various crash fixes on PlayStation 4.
- Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.
- It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
- Addressed the game start-up crashes related to loading cache on Nvidia graphics cards.
- Concert audio should no longer be inaudible in Never Fade Away.
- Fixed corrupted textures on several melee weapons.
- Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.
If you like, you can read the full 1.1 patch notes here.
Sadly however, as we alluded to at the beginning of this article, Patch 1.1 may have made matters worse for some players as it’s apparently added a game-breaking bug.
According to Kotaku, the bug comes via the mission “Down on the Street,” in which Takemura is supposed to call you but for some players this call never occurred. In fact this patch was supposed to fix this issue, which doesn’t seem to be the case for many players.
The “Down on the Street” mission is quite early on in the main campaign, and if players never receive this call it means that they cannot progress in the mission, hence the game-breaking bug.
Apparently Takemura will now make the call following the patch, but some players are reporting that when he does make the call, he won’t say a word. Instead he stays silent on the other end of the line. How rude!
Thankfully some players have found a workaround for when Takemura gives players the silent treatment.
The workaround requires players to call Judy before Takemura calls you. When he does call you, you then must hang up on him and activate the side-mission “Delamain”.
Then you must wait 24 hours (in-game time) and when Takemura calls again, he should not be giving you the silent treatment and you should be able to advance in the mission. Sure it’s not ideal, but at least it’s something until CDPR patches this mission again.
Have you encountered this Cyberpunk bug with the latest patch and if so, have you tried the workaround? Let us know across our social media channels.
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Featured Image Credit: CD Projekt Red