New Ghost Of Tsushima Gameplay Shows Sleek Combat (& Fox Petting)

Yesterday (May 14) saw the latest State of Play from Sony, a series which showcases the latest game reveals, gameplay reveals and general announcements. Yesterday we got a State of Play solely devoted to the upcoming Sucker Punch title and Sony exclusive, Ghost of Tsushima, and it’s looking better than you could have hoped for.

The State of Play showed a full 18 minutes of Ghost, detailing some of the story, some of the world and – perhaps most importantly – a lot of the combat.

Credit: Sucker Punch/Sony

Ghost of Tsushima takes place during the first Mongol invasion of Japan in the 1270s, and you play as one of the last samurai of Tsushima Island.

The new gameplay reveal showed off a bunch of features that the upcoming title has to offer, including the wind which will guide players across the map, and the fuzzy critters like foxes, who can also point you in the right direction. Foxes are also pettable, which is great.

Credit: Sucker Punch/Sony

You’ll be able to customise your character with a variety of different options. Armour and gear can be tailored to suit your needs, and you can even use flowers to dye your outfits to your taste.

As for combat, that’s looking much sleeker than expected. As shown in the video, you’ll be able to challenge your enemies to a standoff, which plays out a little like the Wild West. The game also has a lot of stealth options, which will allow you to use items like smoke bombs and fireworks to distract your foes.

Credit: Suckerpunch/Sony

The game will use English voice-acting, but you can opt for a more immersive experience with Japanese acting and English subtitles. You can also play through the whole game with a black and white filter straight from the start, meaning you can live out the game almost like a classic samurai movie.

In case you missed it, check out the new 18 minutes of gameplay footage below!

YouTube video

Ghost of Tsushima releases exclusively on PlayStation 4, July 17.

Featured Image Credit: Sucker Punch/Sony