Pokémon GO! might not have as many players as it once did, but that’s not stopped its journey to become one of the most lucrative mobile games of all time.
In the three years since Pokémon GO! launched (and yes, it’s been three whole years!), it’s reportedly generated over $2.65 billion in revenue, which is a staggering amount that only the crème de la crème of mobile games achieve.
As reported by Sensor Tower, Pokémon GO! has officially made more money than the likes of Candy Crush Saga and Clash Royale, though it’s yet to best Clash of Clans, which has brought in approximately $3.15 billion over the years.
Not too surprisingly, the biggest Pokémon GO! spenders herald from the US. American Pokémon GO! fanatics account for around 35 percent of the gross revenue – approaching a billion dollars, at $928 million.
Japanese players account for around 29 percent of the revenue (around $779 million), and third place goes to Germany, which accounts for 6 percent.
54 percent of the money was brought in via Google Play, with the rest coming from iOS’ App Store.
Pokémon GO! has grossed $395 million worldwide just in 2019 so far, with Sensor Tower estimating a total “$3 billion in player spending by the end of this year.”
The AR pocket monster-catching app currently has players all geared up for its next community event.
On the official website, the events page reads: “Get out and play together in your local community parks on Pokémon GO Community Day. For just a few hours each month, you can encounter a special Pokémon in the wild.
“During these hours, there’s a chance to learn a previously unavailable move for that Pokémon or its Evolution, as well as earn some Community Day bonuses. Celebrate what it means to be a part of the Pokémon GO community and make new friends along the way!”
Featured Image Credit: Niantic