PUBG Is Officially Leaving Xbox Game Preview

It’s official – PUBG will be leaving Xbox Game Preview to become a ‘Full Product Release’ on September 4, 2018.

This is great news for PUBG enthusiasts as full Achievements, the smaller Sanhok map, the team-based War mode, an Event Pass and microtransactions will all be added into the full product, according to a report by GameRadar.

Don’t worry about the game itself not improving though. Microsoft executive producer Nico Biharyv has said: “I would say, we’re never really going to be finished with PUBG. We’re not going to stop working on things like performance, we’re not going to stop creating new content.

“But what I would say is that this is the best time to jump in if you want to play PUBG on console. The game is running better than it ever has, we feel very good about the quality of the experience.”

PUBG is heralded as one of the best games of 2018, giving the likes of Fortnite some much-needed competition, but recently the game has slipped in its rating. 

The game’s Steam page currently boasts a “Mostly Negative” rating on its recent reviews as PUBG has come under fire in recent months for its bugs, frame rate issues and general performance problems. 

Fans have been crying out for the game to be ‘fixed,’ and it looks like the developers behind the online multiplayer are now taking note of what gamers want. 

Taking to Twitter, the official PUBG account tweeted: “’Fix the Game.’ This is a phrase we’ve been hearing a lot lately. So today, we’re announcing a new campaign entirely focused on addressing bugs, quality-of-life improvements, and fundamental performance improvements. 

“Learn more:” 

The website lists absolutely loads of errors and the plans in place to get them resolved for players.  

One of the biggest issues for lots of PUBG players is the frame rate, which is something that’s listed on the website, where it states: “The average FPS for players has seen improvements since Q1 2018, yielding an average 60 FPS on minimum system requirements and 80 FPS on recommended systems. The problem is that FPS would intermittently drop under 60 about every 10 seconds on average, which significantly harms your experience.

“Until now, we have been concentrating on increasing the average FPS rate, which we have been able to achieve. From this point onward, we will be working on fixing sudden frame drops, otherwise known as hitching.” 

Other problems in the process of being fixed include level streaming optimisation and effect optimisation. 

You can check out the full details on the official Fix PUBG page right here. 

What do you think about PUBG’s fix-it plans? Will you be playing if these issues and bugs are resolved?