Back in February this year the world absolutely couldn’t get enough of new free-to-play battle royale game, Apex Legends.
Launching almost completely unexpectedly, the title from the developers behind the Titanfall series absolutely blew the socks off the gaming community, and Apex saw 25 million downloads in its first week.
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At the time, the game was slated to take over Epic Games’ Fortnite as the world’s most popular battle royale game, but alas, its rise to fame seems to have been slipping for a while now.
For the second month in a row, Apex Legends has seen a drastic drop in revenue according to SuperData Research.
Don’t get me wrong, the game is still pulling in an eye-wateringly huge amount of money, but it’s only a fraction of what it’s used to.
Apex reportedly generated $24 million USD of revenue for the month of April – around a quarter of what is earned in its first month of launch.
Of course, with 25 million downloads in its first week, Apex was never going to be able to keep hold of all of those players, so a little bit of a drop is to be expected, but developer Respawn Entertainment isn’t exactly helping itself.
Over on Reddit’s Apex Legends page, gamers are complaining about the many glitches and bugs that have come into play thanks to updates and patches, and what once was a solid and fun game has slowly gotten a bit…average.
It’s not just the game itself that has its problems, but also EA.
In a Reddit post, one user details how they’ve struggled with EA and Apex Legends’ loot boxes, writing: “I’ve opened over 500 Apex Packs for the heirloom for my Wraith main, yet no Wraith blade (or anything good tbh.)
“Contacted EA and they lied directly to me then actually told me ‘jUsT OpEn mOrE PaCkS.’ I confronted them in the chat, got disconnected.”
Respawn Entertainment is still hard at work to try and get Apex Legends patched up and balanced, but with so many issues, it’s hard to know when the game will be back on form – or even if it ever will.
Featured Image Credit: Respawn Entertainment