CD Projekt Red Dev Explains Lack Of New Content For Cyberpunk 2077

Last year the gaming community was absolutely floored by the flawless-looking dystopian RPG known as Cyberpunk 2077.

The nearly-50-minutes of gameplay we were treated to last summer is pretty much the only thing we’ve seen of Cyberpunk so far, and considering how well-received the reveal was, it’s been something of a surprise to fans.

Credit: CD Projekt Red

CD Projekt Red has now explained why it’s gone all quiet on the Western front in a new video, which you can check out below [via UniLad].

Apparently, it’s all down to the creation process of the game – at least according to one of the game’s level designers, Miles Tost.

YouTube video

In the video, Tost says: “The reason why you can’t really go out and show everything is because video game development is such an iterative process. What we have now might not be there tomorrow. We’ve had ideas that have died over the years then they’ve been resurrected then they’ve died again and now they’re back.”

Credit: CD Projekt Red

It’s this long creative process that’s always second guessing itself which really makes CD Projekt Red’s games stand out. I mean, look at The Witcher 3

Speaking of The Witcher 3, Konrad Tomaszkiewicz, game director of the classic game has reportedly signed up to work on Cyberpunk, which spells nothing but good news.

omaszkiewicz’s Linkedin page [via Twinfinite] now shows his current role in the company as: “CD PROJEKT RED’s Vice President of Game Development / Design Director – Cyberpunk 2077.”

Sounds like Cyberpunk is about to get even bigger and better if Tomaszkiewicz’s previous work is anything to go by!
Credit: CD Projekt Red
Will it be out for the end of the current console era, or will Cyberpunk be making its way onto next-gen consoles?
Featured Image Credit: CD Projekt Red