EA has announced it has laid off 350 employees after a disappointing financial start to 2019.
In a statement, Andrew Wilson, CEO of Electronic Arts described it as a “difficult day,” and said it’s not a decision the company has taken lightly.
“The changes we’re making today will impact about 350 roles in our 9,000-person company,” writes Wilson. “These are important but very hard decisions, and we do not take them lightly.
“We are friends and colleagues at EA, we appreciate and value everyone’s contributions, and we are doing everything we can to ensure we are looking after our people to help them through this period to find their next opportunity. This is our top priority.”
Wilson also confirmed the company plans to make changes to embrace the way that gamers – and the gaming market – has developed. Maybe this means less multiplayer games…?
Whatever EA has planned for the future, it’s moving ahead with a seriously large employment hole, as the move sees around 4% of the workforce lose their roles.
My heart goes out to those affected by the #EA layoffs. While we don’t have any advertised roles, @Rebellion have a growing marketing team looking for expertise in new areas of brand/publishing. Don’t hesitate to get in touch! #EAjobs #gamejobs *pls share*
— Robbie Cooke (@Cookie_Vonster) March 27, 2019
It’s been a difficult year so far for EA, with the likes of Anthem failing to meet sales expectations and failing to impress upon release.
EA is laying off 350 people of its 9,000 or so employees. This follows an exceptionally hard quarter. Unlike Activision, EA posted publicly. This hurts, but it feels far more humane than how Activision handled things. Please post those jobs. https://t.co/aakZYg4d8m
— Mike Futter ?PAX (Soon) (@Futterish) March 26, 2019
Our hearts go out to those affected by the lay offs.
Featured Image Credit: EA