Dark Souls creator Hidetaka Miyazaki apparently rediscovered his love of poison swamps while developing Elden Ring.
In a recent interview with Game Informer, Miyazaki spoke about how he once again found his passion for poison swamps with Elden Ring. “In terms of how the player feels when they encounter this area that is a different story,” said Miyazaki. “But when making the game I rediscovered my love for making poison swamps. I know how people feel about them, but you know, suddenly I realize I’m in the middle of making one and I just can’t help myself. It just happens.”
Poison swamps have a long history in the Souls series. You can find them all the way back in Demon’s Souls. And of course who could forget the frame rate nightmare that is Blighttown in the original Dark Souls. But it turns out that there might be new status conditions that could cause even more stress.
“In terms of Elden Ring’s story and setting there is something that is especially horrible that exists and persists in this world,” said Miyazaki. “I’ll go ahead and say the name so it’s something that you can look forward to, it’s called the Scarlet Rot this is something that is separate a little bit from poison or toxicity but I hope you look forward to it.”
Miyazaki didn’t go into more detail about what the Scarlet Rot actually is. But with a name like that, we can expect to be in for a bad time.
Elden Ring finally launches February 25 on PlayStation, Xbox, and PC.
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Featured Image Credit: FromSoftware