EA has given the world its first look at gameplay for the upcoming Respawn Entertainment title, Star Wars Jedi: Fallen Order. Unveiled during its all-day pre-E3 livestream event, the 14 minutes of gameplay have gotten the internet pretty damn excited.
Here’s everything we know so far about Star Wars Jedi: Fallen Order.
“The Empire won’t stop until every Jedi is purged from the galaxy. As a young Padawan on the run, the odds are against you—but the Force is with you. Discover the Jedi abilities you must master to survive,” says EA’s official description of Star Wars Jedi: Fallen Order.
Jedi Fallen Order follows a young Padawan in the Dark Times, the period that follows Order 66 (otherwise known as Clone Protocol 66).
If you haven’t brushed up on your Star Wars knowledge recently, Order 66 is a secret group created to outlaw Jedis as traitors to the Galactic Republic.
The game is supposed to be everything that Battlefront wasn’t, offering up a single-player more narrative-driven experience, which is all Star Wars fans have ever wanted.
From the E3 2019 gameplay reveal we’ve finally gotten to see some of the combat in action, and it looks pretty tidy, if not a little tired.
Respawn appears to have taken a bit of a Naughty Dog approach to Fallen Order, showcases some Nathan Drake-like terrain-navigating and wall-climbing.
The combat shown in the gameplay sequence saw a range of enemies, including droids, clusters of Stormtroopers and some pretty hench-looking spider things. All were defeated using a mixture of the lightsaber and your Jedi mind powers. Combat looked simple and satisfying, though it seems that the one-on-one battles are the ones that’ll really have some meat on them.
The game’s UI is a part of your cute new droid companion, which is a nice touch, and of course Respawn showed off some wall running.
During the unveiling of the game earlier this year, the developers explained that combat would be very much at the heart of the game [via Press Start].
Press Start spoke to Game Director, Stig Asmussen, who went into a little more detail about the combat system in the title.
“[The combat] means you really have to understand not only the enemy that you’re going up against, but the group of enemies, and they each have their own strengths, and they each have their own weaknesses. You have to figure out what tools that you have in your skill set to best take them down,” said Asmussen.
“A lot of it’s influenced by, you know — If you look at a game like Zelda Wind Waker, as you get different abilities, each enemy is crafted in a certain way, or even Metroid, or something like that, the enemies are crafted in a certain way that once you upgrade, you can think about how you’re going to approach them differently, and maybe they aren’t as big a challenge as they were at one point,” Asmussen said at the time.
I definitely didn’t see any Wind Waker influence in the demo…
Star Wars Jedi: Fallen Order is a very polished-looking game though it definitely isn’t pushing any boundaries, though don’t forget this is alpha footage, so there’s probably more tweaks to be made.
The graphics shown in the demo are probably one of the most hotly-debated aspects of the reveal, with lots of people left underwhelmed.
“Star Wars Jedi Fallen Order looks like it needs some polish to the graphics and the combat looks super easy. Enemies die in like one hit and you can take a shit ton of damage hopefully they just showed it off on the lowest difficulty,” tweeted one gamer.
Another described it as looking “painfully average.”
Hopefully the somewhat plain (albeit polished) graphics are more of an indicator of the level Respawn and EA chose to showcase. Maybe an epic space chase would really show off the game?
Star Wars Jedi: Fallen Order will release November 11, 2019. Will you be picking this one up?
Featured Image Credit: EA/Respawn Entertainment