The eagerly-awaited Unreal Engine 4 remake of the Nintendo 64’s iconic GoldenEye 007 has stopped development after a cease and desist was issued.
We first reported on the fan project, entitled GoldenEye 25, back in 2018 proving just how long the game had been in development for. Sadly, the work is no more, with the creator taking to social media to explain that they were asked to stop development on the title.
The creator’s Twitter account has now been deleted, but as reported by Eurogamer, the account’s final tweet stated: “[we were] kindly asked by the IP holder (MGM/Danjaq) to cease development of GoldenEye 25.
“This was always in the back of our heads as a possibility but we’ve tried our best to keep going. Of course we will comply and want to thank you for your ongoing support.
“We cannot do a Bond game but we can still do a great game with all the beloved aspects of our favourite 90’s action shooter. If you are still interested in following us, please come over to @projectianus where we will share development of our new game.
“This account will be deleted by Friday at the latest.”
Though the news is definitely a blow to those awaiting the release of the project, all isn’t doom and gloom. The creator has confirmed plans to take what they’ve created and turn it into a new and original project. To be honest, that’s sounding. even better!
Via a new Twitter account entitled “Spies Don’t Die,” GoldenEye 25’s creator Ben Colcough told fans: “We’re not allowed to continue using the name GoldenEye or the James Bond characters. We’ll take what we’ve made and create an original game. Unfortunate, but at least we can be on Steam now and console ports are possibilities.”
Here at GameByte, we’re wishing you the best of luck, Ben!
Featured Image Credit: Nintendo/Rare