PUBG Is The First Game To Have Over A Million Concurrent Players For One Year Straight

PUBG might have faced some stiff competition over the last year thanks to Fortnite, but it seems it’s still breaking records.

It’s just become the first ever Steam game to exceed one million concurrent players each and every day for a full calendar year.

Now that’s an achievement!

It’s not been without its difficulties though, as PUBG has seen a decline in numbers even if it did get the results it wanted.

On the 5th September 2018 it was a close call for PUBG, as it was just 5000 people away from dropping below a million players.

The game’s Steam page currently boasts a “Mixed” rating on its recent reviews as PUBG has come under fire in recent months for its bugs, frame rate issues and general performance problems.

Fans have been crying out for the game to be ‘fixed,’ and it looks like the developers behind the online multiplayer are now taking note of what gamers want.

Taking to Twitter, the official PUBG account tweeted: “’Fix the Game.’ This is a phrase we’ve been hearing a lot lately. So today, we’re announcing a new campaign entirely focused on addressing bugs, quality-of-life improvements, and fundamental performance improvements.

“Learn more: fix.pubg.com.”

The website lists absolutely loads of errors and the plans in place to get them resolved for players.

One of the biggest issues for lots of PUBG players is the frame rate, which is something that’s listed on the website, where it states: “The average FPS for players has seen improvements since Q1 2018, yielding an average 60 FPS on minimum system requirements and 80 FPS on recommended systems. The problem is that FPS would intermittently drop under 60 about every 10 seconds on average, which significantly harms your experience.

“Until now, we have been concentrating on increasing the average FPS rate, which we have been able to achieve. From this point onward, we will be working on fixing sudden frame drops, otherwise known as hitching.”

Other problems in the process of being fixed include level streaming optimisation and effect optimisation.

You can check out the full details on the official Fix PUBG page right here.

What do you think about PUBG’s fix-it plans? Will you be playing if these issues and bugs are resolved?

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