FromSoftware’s latest venture into the world of tear-your-hair-out-and-kick-someone-level-of-difficult games, Sekiro: Shadows Die Twice, has been a rip-roaring success.
Set in feudal Japan, the trademark dance-like battle and dodge mechanics FromSoftware is best known for shine through in this gem of a game, but creator Hidetaka Miyazaki might be looking for a different route in the future.
In a recent keynote speech [via VG247], Miyazaki explained that gameplay is the heart and soul of a game, and with him, story fits around the gameplay and not the other way around.
“You’re playing with clay and it slowly comes into focus,” Miyazaki explained.
He then went on to note that this isn’t the only way to approach game design, and he cited Rockstar Games’ Red Dead Redemption 2 as the type of game he’d love to create. One in which story is the main focal point of the title.
Miyazaki also added that he needs to work on communicating his story ideas to his team. Apparently they often don’t really understand the plot of the game they’re working on, which is far from ideal.
It seems that Miyazaki is keen to move away from the typical games that FromSoftware is usually associated with, as this isn’t the first time he’s mentioned being interested in a change.
Earlier this year, Miyazaki told The Telegraph that he’s definitely interested in the huge shift in gaming which has led to the insane popularity of the battle royale genre.
“There’s always the possibility [of a Souls battle royale]” Miyazaki said. “These games are definitely fun. And we’re interested in the patterns they are taking. If we did it, it might be a bit different! But we’re definitely interested and there’s definitely that possibility in the future. We’d love to take a crack at them some day.”
A battle royale Souls game? I’d definitely be up for playing that!
Featured Image Credit: FromSoftware