With The Legend of Zelda Tears of the Kingdom just two days away, its developers have confirmed that the sequel will feature dungeons.
We’re on the home stretch for the launch of the highly-anticipated Breath of the Wild sequel. To celebrate the last few hours, Nintendo have released another ‘Ask the Developer’ update. The interview talks about everything from Hyrule’s expanse to traversal. Most importantly though, it has finally been confirmed that dungeons will be making an appearance.
Tears of the Kingdom Will Have A Larger Map
In a post by Nintendo released today, the developers of Tears of the Kingdom spoke a bit more about what we can expect from the sequel. The questions kicked off by asking whether the world of Hyrule had “expanded considerably”.
The team reveals that the world has grown with a lot more caves and skies to explore this time. Additionally, they confirm that these changes were not possible in BotW due to it being originally developed for Wii U. As a result, they began the sequel by “compiling and implementing ideas we couldn’t include in the previous title”.
Takizawa ends this topic by saying he believes “the way players explore Hyrule will change too.”
Exploring the Skies
Talk soon turned to the sky islands that tower over Hyrule. We saw some of the new ways players can explore these islands during the gameplay showcase – namely the Ascend ability new to Tears of the Kingdom.
“We developed a three-dimensional world under the premise that you’ll be able to travel from the surface to the skies seamlessly”, Fujibayashi reveals. “Link also has a new action called “dive” and a new outfit for the skies.”
It seems as though sky-traversal was a feature Nintendo wanted to explore more in the sequel. With exploration of the floating islands being a large part of gameplay, the team wanted to make it a fun experience. So much so, that they were scolded by the designers for adding “too many” islands.
Tears of the Kingdom Will Feature Dungeons
The news fans were most excited to hear was that TotK will also feature dungeons. Surprisingly, this is the first time we have received confirmation about this feature despite them playing such a large part.
“They’ve changed from the previous game. For example, there is a dungeon that connects directly from Hyrule’s surface. If you dive from the sky straight into the dungeon, you’ll trigger an event,” Fujibayashi says.
The dungeons will be “unique to their respective environments” and feature a “wide variety” of designs. They will also be a lot larger this time around which proved something of a challenge to develop. However, the team assures fans that they will still have the “traditional The Legend of Zelda” feels.
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