Nintendo Acknowledges Issues With The Switch’s N64 Emulation

In a recent interview with The Verge, Nintendo CEO Doug Bowser spoke about the Switch’s N64 emulation issues, and more.

Nintendo recently launched its Online Expansion Pack, which allows users to play a selection of N64 games. Only problem is, some of the games aren’t running so well. Players quickly noticed that The Legend of Zelda: Ocarina of Time has a myriad of issues. The game has some pretty bad input lag, as well as worse visuals than the original game. But Nintendo is apparently aware of this.

In the interview with The Verge, Bowser said, “We’re constantly looking for ways to make our online features and those games better and continuing to add value through more services and more games as we go forward. We take the feedback very seriously, and we’re continuing to look at ways to improve the overall performance. For us, it’s about quality and great content at a great value.”

Bowser’s answer is a classic corporate response, but at least it’s an acknowledgement there is an issue. Nintendo is a company that doesn’t always acknowledge issues with its games. But when your announcement trailer becomes your most disliked video on your channel, it’s hard to ignore.

The interview didn’t just touch on the issues of the Switch’s N64 emulation. Bowser doesn’t think the global supply issues for hardware are going to stop anytime soon. “These challenges have been facing many industries, and they’ve been going on for quite some time. But we’re working to meet demand for our holiday products, including Nintendo Switch OLED model.” While Nintendo can’t help issues with meeting hardware demands, hopefully it can fix the issues with the Online Expansion Pack as soon as possible.

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Featured Image Credit: Nintendo